GHOST
Ghost Features
COMBAT FEATURES
- Ghost uses an advanced combat technique that's accurate, fast, and sensitive.
- Gorean weapons full support (melee, range, and traps).
- Ghost auto-sheaths weapons when you go OOC/AFK, keeping combat clean and immersion unbroken. NEW
- Bound players are fully protected — no random weapon strikes or drowning damage while tied. NEW
- Kill/Death tracking now requires both players to be in Combat Mode. NEW
- Kills and deaths will not register if either player is not using the Ghost Meter. NEW
- Cool-down for counting kills/deaths has been set to 10 minutes. NEW
- Region-level configuration settings allowing land owners to enable or disable kill/death and win/loss tracking for regions that don’t support player statistics. When disabled, all player stats are turned off entirely, as these metrics are the core of the Ghost System’s stat tracking. NEW
ROLEPLAY FEATURES
- Creed and class titles to organize the community and enrich the roleplay. NEW
- Bind, unbind, self-bind, self-unbind.
- Aid and bandage.
- Water
Drowning
and fall detections and customizable damage amounts. - Dice roll (d100, d20, 2d6).
CURRENCY SYSTEM (Universal and Global Currency System)
- The currency systems work grid-wide; there is no need for creator permission or setup.
- Coinage (copper, silver, gold, platinum, and gemstones).
- Players (chest and hud) and region banks (send, transfer, and steal)
- Land Chests, sacks, tip jars, rental units, vends, pay box...
GAME MODES
There are six game modes available (OOC, IC, combat, roleplay, arena, and game), you can switch between them using either the commands or the huds.
- Combat: players who are ready for combat, registers wins, loss, kills, deaths, steals...
- Roleplay: players don't want to engage in combat, they don’t want to fight, or not armed.
- Arena: training without affecting wins/loss/steals...revives players when down.
- Game: for games to not register wins/loss/steals...doesn't revive players when down.
- Away/OOC: Turns the system off completely to reduce lag and region resource usage.
- IC: Turns the system back on.